This icon started out by extracting the original image. I'm going to assume most people reading this know how to extract an image in one way or another, so I won't get into that.
01: I worked on this icon in two stages, the background, and then the final stage was everything on top.
I sort of knew I wanted to work with a pattern that matched the character's pants, so even though the pants don't really show, I started there.
First I put down a greenish background, and then googled a plaid pattern. That went on Overlay at about 56.0 Opacity.
02: Next I added this texture by colorvary on Hard Light.
03: And this texture by erzsebet on Overlay at about 63.5 Opacity.
04: And yet another texture. This time by defaultsettings on Hard Light at about 56.0 Opacity!
05: It was feeling a little too dark, so I added this colorvary texture on Screen at about 74.0 Opacity.
06: Next I used this texture twice, once on Screen at about 16.0 Opacity, and second on Overlay at about 53.0 Opacity. I have no idea who made the texture...
The background looks like it's merging well with the image, so now I move above the image to start working on the icon as a whole.
07: I start by adding this texture by defaultsettings on Hard Light at about 74.0 Opacity.
08: Now I'm starting to mess with the coloring a bit. First I create a New from Visible, and mess with the colors in Hue-Saturation. It looks like this now...
Then I bring down the Opacity to about 44.0.
09: New from Visible, Gaussian Blur, a little messing with the Curves layers, and then on Overlay at about 35.0 Opacity for some depth.
10: His face looks a bit pale to me, so I mess a bit with the Curves a bit on a New from Visible layer.
And then bring down the Opacity to about 72.5.
11: And then my favorite texture by sanctuarylight on Overlay at about 72.0
12: And lastly, a final adjustment with the Hue-Saturation, and I'm finished!
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